
Product Description
Hit Dice | Experience Factor |
---|---|
+4 | +50% |
Strength | Intelligence | Wisdom | Dexterity | Constitution | Charisma |
---|---|---|---|---|---|
+2 | +2 | +0 | +1 | +0 | +1 |
Devices | Disarming | Melee | Ranged | Saves | Searching | Stealth | |
---|---|---|---|---|---|---|---|
Base Bonus | 30% | 30% | 50% | 26% | 28% | 18% | 2% |
Bonus per Level | +1.0% | +0.7% | +2.0% | +2.0% | +0.9% | +0.0% | +0.0% |
Warrior-Mages are the ultimate generalists. They are good fighters (although not as good as a Warrior), and versatile spell casters (although not as good as a Mage). They pay for this versatility by having the largest experience cost to increase in level of any of the classes.
Warrior-Mages can always cast spells from the Folk realm and a second realm of their choice.
They cast these spells as an intelligence based divine spell caster, and as such they choose which spells to learn from their realms when they increase in level.
Level | Life | Sorcery | Nature | Chaos | Death | Tarot | Folk | Corporeal |
---|---|---|---|---|---|---|---|---|
1 | Detect Monsters | Detect Unlife | Phase Door | Zap | Cure Light Wounds | |||
2 | Detect Evil | Phase Door | Detect Creatures | Magic Missile | Malediction | Wizard Lock Detect Invisibility | Blink | |
3 | Detect Doors and Traps | First Aid | Trap and Door Destruction | Detect Evil | Detect Monsters | Bravery | ||
4 | Cure Light Wounds | Light Area Detect Objects and Treasure | Detect Doors and Traps | Flash of Light | Stinking Cloud | Blink | Bat’s Sense Horrific Visage | |
5 | Bless | Confuse Monster | Foraging | Touch of Confusion | Mind Blast | Light Area | Eagle’s Vision | |
6 | Remove Fear | Teleport | Daylight | Trap & Door Destruction | Mind Vision | |||
7 | Sleep Monster | Animal Taming | Black Sleep | Tarot Draw | Cure Light Wounds | Cure Medium Wounds | ||
8 | Call Light | Recharging | Resist Environment | Mana Burst | Reset Recall | Detect Doors and Traps | Satisfy Hunger | |
9 | Detect Traps and Secret Doors | Cure Wounds and Poison Door Creation | Resist Poison | Phlogiston | ||||
10 | Heroism | Magic Mapping | Stone to Mud | Horrify Berserk | Teleport | Burn Resistance | ||
11 | Identify | Lightning Bolt | Fire Bolt | Detect Treasure | Detoxify | |||
12 | Slow Monster Detect Enchantment Stasis | Nature Awareness Stair Building | Polymorph Other | Enslave Undead Invoke Spirits | Dimension Door | Detect Enchantment | Cure Critical Wounds See Magic Heroism | |
13 | Mass Sleep | Frost Bolt | Detect Objects | See Invisible | ||||
14 | Cure Medium Wounds | Charm Monster | Ray of Sunlight | Orb of Entropy Dark Bolt | Cure Poison | Stone Skin | ||
15 | Dimension Door | Stone Skin | Resist Cold | Move Body | ||||
16 | Satisfy Hunger | Sense Minds | Nether Bolt | Resist Fire | Mutate Body | |||
17 | Fist of Force Chain Lightning | Resist Lightning | ||||||
18 | Remove Curse | Teleport Self | Astral Spying | Resist Acid | ||||
19 | Self Knowledge Telekinesis | Entangle | The Fool | Cure Medium Wounds | Know Self | |||
20 | Cure Poison | Teleport Away Haste Self | Resistance True | Arcane Binding | Teleport Away | Teleport | Teleport | |
21 | Wonder | Terror | ||||||
22 | Cure Critical Wounds | |||||||
23 | Chaos Bolt | Stone to Mud | ||||||
24 | Sense Unseen | Teleport Level | Gravity Beam | Death Ray Raise the Dead | Summon Object | Teleport Level | ||
25 | Earthquake | Vampiric Drain | Ray of Light | Wraithform | ||||
26 | Holy Orb | |||||||
27 | Whirlwind Attack | Sonic Boom Disintegrate | Haste | |||||
28 | Protection from Evil Exorcism Prayer | Word of Recall | Blizzard | Summon Animal | Word of Recall | |||
29 | Doom Bolt | Summon Spiders | Satisfy Hunger | |||||
30 | Dispel Curse | Yellow Sign | Battle Frenzy | See Invisible | Attunement | |||
31 | Summon Animal | Phantasmal Servant Summon Reptiles | ||||||
32 | ||||||||
33 | Healing | Detection True | Lightning Storm | Fire Ball | Summon Monster Ethereal Divination | Healing | ||
34 | Dispel Undead & Demons | |||||||
35 | Clairvoyance | Alter Reality | Poison Branding Esoteria | Summon Hounds | Recharging | Restore Body | ||
36 | Day of the Dove | |||||||
37 | Teleport Other | |||||||
38 | Dispel Evil Bless Weapon | Animal Friendship Whirlpool | Conjure Elemental | |||||
39 | Teleport Level | |||||||
40 | Elder Sign | Identify True | Stone Tell | Meteor Swarm | Dispel Good Vampirism True | Teleport Level Astral Branding Astral Lore | Resist True | |
41 | Whirlpool | Word of Destruction | Identify | |||||
42 | Banish | Enchant Weapon | Flame Strike | Vampiric Branding Word of Death | Extradimensional Being Summon Undead | Healing True | ||
43 | Teleport Away | |||||||
44 | Carnage | Word of Recall | ||||||
45 | Holy Word Restoration | Enchant Armour | Herbal Healing Wall of Stone Elemental Branding Nature’s Wrath | Polymorph Self | Darkness Storm Evocation | Summon Dragon | Teleport Away | Hypnotic Eyes |
46 | Healing True | Alchemy | Call Chaos | Death Dealing Mass Summons | Restore Soul | |||
47 | Detection | |||||||
48 | Holy Vision Divine Intervention | Alchemy | Invoke Chaos Shard Ball | Restore Life Mass Carnage | Banish Summon Demon | Word of Recall | Invulnerability | |
49 | Protection from Corrosion | Chaos Branding Mana Storm | Summon Ancient Dragon | |||||
50 | Warding True Holy Invulnerability | Summon Demon Breathe Chaos Call the Void | Hellfire Annihilation Wraithform | Summon Reaver Summon Greater Undead | Clairvoyance |