Menu Close

Plan to be deep

Always make sure to have a scroll of recall, even on your first trip into the dungeon. Monsters and items at dl 5 (250’) and deeper are much (~100x) more valuable than items at dl 1. (The example above may be contrived, but it is representative.)

To survive deep(er) you will want:

  1. Escapes:
  • 3+ ?Phase Door
  • 1 ?Recall
  1. Protection from secondary effects (confusion, blindness, poison)
  • 1 !CLW (for identification and blindness)
  • 1+ !CSW (for identification and confusion)
  1. Buffing
  • 1 !Hero (for protection from fear.)
  1. Ranged attack to soften up a (single) unique
  • ~5 Flasks of Oil to kill dangerous and/or valuable monsters (throw oil for damage with the v throw command)
  • ~10-20 Iron shots (or arrows for Rangers) to throw at non-dangerous monsters with annoying side effects. (Stat drainers and acid damagers that are between you and the stairs down.) extra arrows for a ranger (shoot arrows with the f fire command.) Shots can be reused; oil can’t.
  1. Armor

Don’t bother buying armor – it’s very expensive in comparison to AC. You will find it in the dungeon soon enough.

Your starting equipment will include more than enough food and illumination for the first trip down.