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Original Keyset Command Summary

aAim a wandAActivate an object
bBrowse a bookB(unused)
cClose a doorCDisplay character sheet
dDrop an itemDDisarm a trap or lock a door
eList equipped itemsEEat some food
fFire an itemFFuel your lantern/torch
gGet objects on floorGGain new spells/prayers
hFire default ammo at targetH(unused)
iList contents of packIInspect an item
j(unused)J(unused)
kIgnore an itemKToggle ignore
lLook aroundLLocate player on map
mCast a spellMDisplay map of entire level
nRepeat previous commandN(unused)
oOpen a door or chestO(unused)
p(unused)P(unused)
qQuaff a potionQKill character & quit
rRead a scrollRRest for a period
sSteal (rogues only)SSee abilities
tTake off equipmentTDig a tunnel
uUse a staffUUse an item
vThrow an itemVDisplay version info
wWear/wield equipmentWWalk into a trap
x(unused)X(unused)
y(unused)Y(unused)
zZap a rodZ(unused)
!(unused)^a(special – debug command)
@(unused)^b(unused)
#(unused)^c(special – break)
$(unused)^d(unused)
%(unused)^eToggle inven/equip window
^(special – control key)^fRepeat level feeling
&(unused)^gDo autopickup
*Target monster or location^h(unused)
((unused)^i(special – tab)
)Dump screen to a file^j(special – linefeed)
{Inscribe an object^k(unused)
}Uninscribe an object^lCenter map
[Display visible monster list^m(special – return)
]Display visible object list^n(unused)
-(unused)^oShow previous message
_Enter store^pShow previous messages
+Alter grid^q(unused)
=Set options^rRedraw the screen
;Walk (with pickup)^sSave and don’t quit
:Take notes^t(unused)
'Target closest monster^u(unused)
"Enter a user pref command^v(unused)
,Stay still (with pickup)^w(special – wizard mode)
<Go up staircase^xSave and quit
.Run^y(unused)
>Go down staircase^z(unused)
\(special – bypass keymap)~Check knowledge
`(special – escape)?Display help
/Identify symbol
|List contents of quiver