
Causes blindness that lasts for 199+1d200 turns, unless the character has resistance to blindness.

Induces confusion that lasts for 9+1d10 turns, unless the character has resistance to either confusion or chaos.

Inflicts 10d10 points of damage, and also reduces strength unless the character has sustain strength. This may also be thrown to inflict 10d10 points of damage.

Causes the character to hallucinate for 249+1d250 turns, unless the character has resist chaos.

Inflicts 8d8 points of damage, and also reduces wisdom unless the character has sustain wisdom.

Poisons the character (adding 9+1d10 points to the poison counter), unless the character has resistance poison.

Inflicts 6d6 points of damage, and also reduces constitution unless the character has sustain constitution.

Inflicts 8d8 points of damage, and also reduces intelligence unless the character has sustain intelligence.