Rogue

Rogues are masters of stealth, able to avoid trouble by sneaking around the dungeon without waking opponents. Although not as strong as a Warrior in a straight fight, they do additional damage to sleeping or fleeing opponents.

A Rogue is a character that prefers to live by their cunning, but is capable of fighting their way out of a tight spot. The master of traps and locks, to the experienced rogue no device is impossible to overcome. A rogue has a high stealth enabling sneaking around many creatures without having to fight, or sneaking up and get the first blow. They can steal items from monsters, but need to be wary of being caught in the act. Rogues’ perception is higher than any other class, and many times they will notice a trap or secret door before having to search. A rogue is better than the more fighting oriented classes with magical devices, but still cannot rely on their performance. Rogues can also learn a few spells, but not the powerful offensive spells mages can use, and there will always be a chance of failure even with the simplest spells. A rogue’s primary stats are dexterity and intelligence.

Product Description

Hit DiceExperience Factor
+6+25%
StrengthIntelligenceWisdomDexterityConstitutionCharisma
+2+1-2+3+1-1
DevicesDisarmingMeleeRangedSavesSearchingStealth
Base Bonus32%45%60%66%28%32%5%
Bonus per Level+1.0%+1.5%+4.0%+1.0%+1.0%+0.0%+0.0%
Rogues are masters of stealth, able to avoid trouble by sneaking around the dungeon without waking opponents. Although not as strong as a Warrior in a straight fight, they do additional damage to sleeping or fleeing opponents. In addition to their fighting abilities, rogues are able to use a small amount of magic. They are able to cast spells from any one of the Sorcery, Death, Tarot, or Folk realm. They cast these spells as an intelligence based divine spell caster, and as such they choose which spells to learn from their realm when they increase in level.
LevelSorceryDeathTarotFolk
1
2
3
4
5Detect MonstersDetect UnlifePhase DoorZap
Wizard Lock
Detect Invisibility
6Detect Monsters
Blink
7Phase DoorMaledictionMind BlastLight Area
8Detect Doors and TrapsTrap & Door Destruction
9Light Area
Detect Objects and Treasure
Detect EvilTarot DrawCure Light Wounds
Detect Doors and Traps
10Phlogiston
11Reset RecallDetect Treasure
12Detect Enchantment
13Confuse Monster
Detect Enchantment
Stinking CloudTeleport
14Charm MonsterDetect Objects
15Teleport
Dimension Door
Stasis
Black SleepDimension DoorCure Poison
16Sense MindsResist Cold
17Sleep Monster
Self Knowledge
Resist PoisonResist Fire
18Teleport LevelResist Lightning
19Horrify
Enslave Undead
Astral SpyingResist Acid
20TelekinesisBerserkThe FoolCure Medium Wounds
21RechargingOrb of EntropyTeleport Away
22Teleport
23Nether Bolt
Invoke Spirits
24
25Magic MappingSummon ObjectStone to Mud
26
27IdentifyTerrorRay of Light
28Dark Bolt
29Slow MonsterSatisfy Hunger
30Mass Sleep
Word of Recall
Vampiric Drain
Death Ray
Raise the Dead
Summon Animal
Summon Spiders
31Teleport Away
Haste Self
32Battle Frenzy
Esoteria
33Phantasmal Servant
Summon Reptiles
See Invisible
34
35Detection True
Yellow Sign
Poison BrandingSummon Monster
Ethereal Divination
36
37Clairvoyance
38Summon HoundsRecharging
39
40Identify TrueConjure Elemental
41
42Teleport Level
Astral Branding
Astral Lore
Teleport Level
43Enchant Weapon
44Enchant ArmourSummon UndeadIdentify
45AlchemyDispel GoodExtradimensional Being
46Vampirism TrueWord of Recall
Summon Dragon
Teleport Away
47Teleport Away
48Vampiric BrandingDeath DealingDetection
49Banish
Summon Demon
Word of Recall
50Darkness Storm
Wraithform

Product Features

Weight 0.1