
Product Description
Hit Dice | Experience Factor |
---|---|
+0 | +30% |
Strength | Intelligence | Wisdom | Dexterity | Constitution | Charisma |
---|---|---|---|---|---|
-5 | +4 | +0 | +1 | -2 | -2 |
Devices | Disarming | Melee | Ranged | Saves | Searching | Stealth | |
---|---|---|---|---|---|---|---|
Base Bonus | 36% | 30% | 30% | 20% | 32% | 16% | 1% |
Bonus per Level | +1.3% | +0.7% | +1.5% | +1.5% | +1.0% | +0.0% | +0.0% |
Cultists are intelligence based arcane spell casters who gain their spell casting ability from one of the Great Old Ones, who serves as their patron. As well as providing the cultist with magic, the patron will also randomly reward (or punish!) the cultist each time they increase in level.
Cultists can always cast spells from the Chaos realm and a second realm of their choice. They can choose which spell to research (at the library) each time they increase in level.
Cultists are terrible in melee combat, even worse than other mages. They can’t wield any weapon other than a powerful chaos blade.
Level | Life | Sorcery | Nature | Chaos | Death | Tarot | Folk | Corporeal |
---|---|---|---|---|---|---|---|---|
1 | Detect Monsters | Magic Missile Trap and Door Destruction | Detect Unlife | Phase Door | Zap | Cure Light Wounds | ||
2 | Detect Evil | Phase Door | Detect Creatures | Flash of Light | Malediction | Wizard Lock Detect Invisibility | Blink | |
3 | Detect Doors and Traps | First Aid | Detect Evil | Detect Monsters | Bravery | |||
4 | Cure Light Wounds | Light Area Detect Objects and Treasure | Detect Doors and Traps | Touch of Confusion | Stinking Cloud | Blink | Bat’s Sense Horrific Visage | |
5 | Bless | Confuse Monster | Foraging | Mind Blast | Light Area | Eagle’s Vision | ||
6 | Remove Fear | Teleport | Daylight | Mana Burst | Trap & Door Destruction | Mind Vision | ||
7 | Sleep Monster | Animal Taming | Black Sleep | Tarot Draw | Cure Light Wounds | Cure Medium Wounds | ||
8 | Call Light | Recharging | Resist Environment | Reset Recall | Detect Doors and Traps | Satisfy Hunger | ||
9 | Detect Traps and Secret Doors | Cure Wounds and Poison Door Creation | Polymorph Other | Resist Poison | Phlogiston | |||
10 | Heroism | Magic Mapping | Stone to Mud | Fire Bolt | Horrify Berserk | Teleport | Burn Resistance | |
11 | Identify | Lightning Bolt | Detect Treasure | Detoxify | ||||
12 | Slow Monster Detect Enchantment Stasis | Nature Awareness Stair Building | Fist of Force Chain Lightning | Enslave Undead Invoke Spirits | Dimension Door | Detect Enchantment | Cure Critical Wounds See Magic Heroism | |
13 | Mass Sleep | Frost Bolt | Detect Objects | See Invisible | ||||
14 | Cure Medium Wounds | Charm Monster | Ray of Sunlight | Teleport Self Arcane Binding | Orb of Entropy Dark Bolt | Cure Poison | Stone Skin | |
15 | Dimension Door | Stone Skin | Wonder | Resist Cold | Move Body | |||
16 | Satisfy Hunger | Sense Minds | Gravity Beam | Nether Bolt | Resist Fire | Mutate Body | ||
17 | Resist Lightning | |||||||
18 | Remove Curse | Astral Spying | Resist Acid | |||||
19 | Self Knowledge Telekinesis | Entangle | Sonic Boom | The Fool | Cure Medium Wounds | Know Self | ||
20 | Cure Poison | Teleport Away Haste Self | Resistance True | Teleport Away | Teleport | Teleport | ||
21 | Doom Bolt Disintegrate | Terror | ||||||
22 | Cure Critical Wounds | Fire Ball | ||||||
23 | Chaos Bolt Teleport Other | Stone to Mud | ||||||
24 | Sense Unseen | Teleport Level | Death Ray Raise the Dead | Summon Object | Teleport Level | |||
25 | Earthquake | Vampiric Drain | Ray of Light | Wraithform | ||||
26 | Holy Orb | Alter Reality | ||||||
27 | Whirlwind Attack | Word of Destruction | Haste | |||||
28 | Protection from Evil Exorcism Prayer | Word of Recall | Blizzard | Summon Animal | Word of Recall | |||
29 | Summon Spiders | Satisfy Hunger | ||||||
30 | Dispel Curse | Yellow Sign | Invoke Chaos | Battle Frenzy | See Invisible | Attunement | ||
31 | Summon Animal | Phantasmal Servant Summon Reptiles | ||||||
32 | Meteor Swarm | |||||||
33 | Healing | Detection True | Lightning Storm | Summon Monster Ethereal Divination | Healing | |||
34 | Dispel Undead & Demons | Flame Strike | ||||||
35 | Clairvoyance | Poison Branding Esoteria | Summon Hounds | Recharging | Restore Body | |||
36 | Day of the Dove | Call Chaos | ||||||
37 | ||||||||
38 | Dispel Evil Bless Weapon | Animal Friendship Whirlpool | Shard Ball | Conjure Elemental | ||||
39 | Polymorph Self | Teleport Level | ||||||
40 | Elder Sign | Identify True | Stone Tell | Mana Storm | Dispel Good Vampirism True | Teleport Level Astral Branding Astral Lore | Resist True | |
41 | Whirlpool | Identify | ||||||
42 | Banish | Enchant Weapon | Chaos Branding | Vampiric Branding Word of Death | Extradimensional Being Summon Undead | Healing True | ||
43 | Breathe Chaos | Teleport Away | ||||||
44 | Summon Demon | Carnage | Word of Recall | |||||
45 | Holy Word Restoration | Enchant Armour | Herbal Healing Wall of Stone Elemental Branding Nature’s Wrath | Darkness Storm Evocation | Summon Dragon | Teleport Away | Hypnotic Eyes | |
46 | Healing True | Alchemy | Call the Void | Death Dealing Mass Summons | Restore Soul | |||
47 | Detection | |||||||
48 | Holy Vision Divine Intervention | Globe of Invulnerability | Restore Life Mass Carnage | Banish Summon Demon | Word of Recall | Invulnerability | ||
49 | Protection from Corrosion | Summon Ancient Dragon | ||||||
50 | Warding True Holy Invulnerability | Hellfire Annihilation Wraithform | Summon Reaver Summon Greater Undead | Clairvoyance |