SaveGame..::..SummonPossible Method

Check whether there's room to summon something next to a location

Namespace:  AngbandOS.Core
Assembly:  AngbandOS.Core (in AngbandOS.Core.dll)

Syntax


public bool SummonPossible(
	int targetY,
	int targetX
)

Parameters

targetY
Type: Int32
The target Y coordinate
targetX
Type: Int32
The target X coordinate

Return Value

True if there is room, or false if there is not