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SaveGame
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PlayerAttackMonster Method
Have the player attack a monster
Namespace:
AngbandOS.Core
Assembly:
AngbandOS.Core
(in AngbandOS.Core.dll)
Syntax
C#
public
void
PlayerAttackMonster
(
int
y
,
int
x
)
Parameters
y
Type:
Int32
The y coordinate of the location being attacked
x
Type:
Int32
The x coordinate of the location being attacked
See Also
SaveGame Class
AngbandOS.Core Namespace