SaveGame..::..MessageFlush Method
Indicates the beginning of a new command being issues by the player. All messages that have been rendered to the player are batched together and stores into a fixed length queue.
This MessageFlush is called in the RequestCommand method during the dungeon game play and when in a store.
Namespace:
AngbandOS.CoreAssembly: AngbandOS.Core (in AngbandOS.Core.dll)