Monster..::..TakeDamageFromAnotherMonster Method
Take damage after being hit by another monster
Namespace:
AngbandOS.CoreAssembly: AngbandOS.Core (in AngbandOS.Core.dll)
Syntax
Parameters
- saveGame
- Type: AngbandOS.Core..::..SaveGame
- damage
- Type: Int32
The damage taken
- fear
- Type: Boolean%
Whether the damage makes us afraid
- note
- Type: String
A special descriptive note that replaces the normal death message