Monster..::..FireBoltAtMonster Method
Fire a bolt of some kind at another monster
Namespace:
AngbandOS.CoreAssembly: AngbandOS.Core (in AngbandOS.Core.dll)
Syntax
Parameters
- saveGame
- Type: AngbandOS.Core..::..SaveGame
- targetY
- Type: Int32
The y coordinate of the target
- targetX
- Type: Int32
The x coordinate of the target
- projectile
- Type: Projectile
The projectile to be fired
- damage
- Type: Int32
The damage the projectile should do