Monster..::..FireBallAtPlayer Method
Fire some kind of ball attack at the player
Namespace:
AngbandOS.CoreAssembly: AngbandOS.Core (in AngbandOS.Core.dll)
Syntax
Parameters
- saveGame
- Type: AngbandOS.Core..::..SaveGame
- projectile
- Type: Projectile
The type of effect the ball has
- damage
- Type: Int32
The damage done by the ball
- radius
- Type: Int32
The radius of the ball, or zero to use the default radius