Monster..::..BreatheAtPlayer Method
Breathe on the player
Namespace:
AngbandOS.CoreAssembly: AngbandOS.Core (in AngbandOS.Core.dll)
Syntax
Parameters
- saveGame
- Type: AngbandOS.Core..::..SaveGame
- projectile
- Type: Projectile
The projectile that is being breathed
- damage
- Type: Int32
The damage done by the breath
- radius
- Type: Int32
The (positive) radius of the breath weapon, or zero for the default radius