Monster..::..BreatheAtMonster Method
Use a breath weapon on another monster
Namespace:
AngbandOS.Core
Assembly:
AngbandOS.Core (in AngbandOS.Core.dll)
Syntax
Parameters
- saveGame
- Type: AngbandOS.Core..::..SaveGame
- targetY
- Type: Int32
The y coordinate of the target
- targetX
- Type: Int32
The x coordinate of the target
- projectile
- Type: Projectile
The type of breath being used
- damage
- Type: Int32
The damage the breath will do
- radius
- Type: Int32
The radius of the attack, or zero for the default radius