Monster..::..BreatheAtMonster Method

Use a breath weapon on another monster

Namespace:  AngbandOS.Core
Assembly:  AngbandOS.Core (in AngbandOS.Core.dll)

Syntax


public void BreatheAtMonster(
	SaveGame saveGame,
	int targetY,
	int targetX,
	Projectile projectile,
	int damage,
	int radius
)

Parameters

saveGame
Type: AngbandOS.Core..::..SaveGame
targetY
Type: Int32
The y coordinate of the target
targetX
Type: Int32
The x coordinate of the target
projectile
Type: Projectile
The type of breath being used
damage
Type: Int32
The damage the breath will do
radius
Type: Int32
The radius of the attack, or zero for the default radius