GridTile Members
The GridTile type exposes the following members.
Methods
Name | Description | |
---|---|---|
![]() |
AddItem | |
![]() |
DescribeItemLocation | |
![]() |
ItemDescribe |
Renders a description of the item. For a non-inventory slot, the description is rendered as the player viewing the item.
|
![]() |
ItemIncrease |
Modifies the quantity of an item. No player stats are modified.
|
![]() |
ItemOptimize |
Checks the quantity of an item and removes it, when the quantity is zero.
|
![]() |
Label | |
![]() |
ProcessWorld | |
![]() |
RemoveItem | |
![]() |
RevertToBackground | |
![]() |
SetBackgroundFeature | |
![]() |
SetFeature |
Sets the FeatureType of the tile to a named FloorTileType
|
![]() |
TakeOffMessage | |
![]() |
ToString |
Fields
Name | Description | |
---|---|---|
![]() |
BackgroundFeature |
The type of feature in this grid tile
|
![]() ![]() |
EasyVisibility |
Used within the view code to mark tiles that are "easily" visible
|
![]() |
FeatureType |
The type of feature in this grid tile
|
![]() ![]() |
InRoom |
Set if the grid tile is part of a room
|
![]() ![]() |
InVault |
Set if the grid tile is part of a vault
|
![]() ![]() |
IsVisible |
Set if the grid tile is visible to the player
|
![]() |
Items |
The index of the first item that is in this grid tile
|
![]() |
MonsterIndex |
The index of the monster that is in this grid tile
|
![]() ![]() |
PlayerLit |
Set if the grid tile is currently lit by the player's light source
|
![]() ![]() |
PlayerMemorized |
Set if the player should remember the grid's contents
|
![]() |
SaveGame | |
![]() |
ScentAge |
The time since the player's scent in the tile was calculated
|
![]() |
ScentStrength |
The strength of the player's scent in this tile
|
![]() ![]() |
SelfLit |
Set if the grid tile is lit independently of the player's light source
|
![]() ![]() |
TempFlag |
Used within the view and light code to mark tiles that might need a redraw
|
![]() |
TileFlags |
Flags for the tile
|
![]() ![]() |
TrapsDetected |
Set if the grid tile has had a Detect Traps used on it
|
![]() |
X | |
![]() |
Y |
Properties
Name | Description | |
---|---|---|
![]() |
IsInEquipment | |
![]() |
IsInInventory |
Returns false, because the item container doesn't belong to the players inventory.
|